Android and IOS Will Kill the Portable Game Device?
More than two decades, the portable gaming industry dominated by Sony's PSP and Nintendo. However, since the presence of mobile phones based on Android and IOS, portable gaming fans even more abandoned. Analysts Flurry, Peter Farago explains the two embedded operating systems in the latest phones that could potentially undermine the revenue of two firms is a portable game.
"The trend shows the market share of Android and IOS has tripled compared to 2009, from 20% to about 60%t," said Farago.
Based on the results of research conducted by Flurry, Nintendo of income in 2009 was still reaching 70% share of the portable gaming market. Then, slumped to 57% in 2010 and estimates this year would only reach 36% share of the total game market.
Likewise with Sony PSP income that still won 11% of the market in 2009, then dropped to 9% in 2010 and is predicted to only be 6% in 2011. Interestingly, gaming revenues from IOS and Android began creeping up from 19% in 2009, 34% in 2010 and is predicted to soar to 58% in 2011.
"If the IOS and Android combined income from 2009 to 2011 about 500 million U.S. dollars, 800 million U.S. dollars, and 1.9 billion U.S. dollars," he added.
Revenues jumped directly it was not without cause. The reason, to get the game on the Android Market, users can download for free or only pay less than $1 per game. As for buy gaming devices from Sony and Nintendo, the user must spend up to 200 U.S. dollars, and also a DVD game that sold up to 40 dollars per game.
Nintendo and Sony PSP market to compete with phones based on Android and IOS are quite heavy. Especially since the Japanese earthquake, production tumbled Nintendo Wii. Now, Nintendo is not only competing with Sony to maintain its market share, but also must compete with other products such as games that are already in operation Android and Apple.
"During the 2011 Nintendo experiencing financial difficulties and had to sell hardware and trim the distribution of content. It seems that Nintendo's fate was similar to Nokia Symbian buried himself with his first," he explained.
"The trend shows the market share of Android and IOS has tripled compared to 2009, from 20% to about 60%t," said Farago.
Based on the results of research conducted by Flurry, Nintendo of income in 2009 was still reaching 70% share of the portable gaming market. Then, slumped to 57% in 2010 and estimates this year would only reach 36% share of the total game market.
Likewise with Sony PSP income that still won 11% of the market in 2009, then dropped to 9% in 2010 and is predicted to only be 6% in 2011. Interestingly, gaming revenues from IOS and Android began creeping up from 19% in 2009, 34% in 2010 and is predicted to soar to 58% in 2011.
"If the IOS and Android combined income from 2009 to 2011 about 500 million U.S. dollars, 800 million U.S. dollars, and 1.9 billion U.S. dollars," he added.
Revenues jumped directly it was not without cause. The reason, to get the game on the Android Market, users can download for free or only pay less than $1 per game. As for buy gaming devices from Sony and Nintendo, the user must spend up to 200 U.S. dollars, and also a DVD game that sold up to 40 dollars per game.
Nintendo and Sony PSP market to compete with phones based on Android and IOS are quite heavy. Especially since the Japanese earthquake, production tumbled Nintendo Wii. Now, Nintendo is not only competing with Sony to maintain its market share, but also must compete with other products such as games that are already in operation Android and Apple.
"During the 2011 Nintendo experiencing financial difficulties and had to sell hardware and trim the distribution of content. It seems that Nintendo's fate was similar to Nokia Symbian buried himself with his first," he explained.